Softimage: Towards a New Theory of the Digital Image 封面

Softimage: Towards a New Theory of the Digital Image

作者:Ingrid Hoelzl

With today’s digital technology, the image is no longer a stable representation of the world, but a programmable view of a database that is updated in real time. It no longer functions as a political and iconic representation, but plays a vital role in synchronic data-to-data relationships. It is not only part of a program, but it contains its own operating code: the image is a program in itself. Softimage aims to account for that new reality, taking readers on a journey that gradually undoes ou

Designing Data-Intensive Applications 封面

Designing Data-Intensive Applications

作者:Martin Kleppmann

Want to know how the best software engineers and architects structure their applications to make them scalable, reliable, and maintainable in the long term? This book examines the key principles, algorithms, and trade-offs of data systems, using the internals of various popular software packages and frameworks as examples. Tools at your disposal are evolving and demands on applications are increasing, but the principles behind them remain the same. You’ll learn how to determine what kind of tool

Decision Theory with Imperfect Information 封面

Decision Theory with Imperfect Information

作者:Rafik A Aliev

Every day decision making in complex human-centric systems are characterized by imperfect decision-relevant information. The principal problems with the existing decision theories are that they do not have capability to deal with situations in which probabilities and events are imprecise. In this book, we describe a new theory of decision making with imperfect information. The aim is to shift the foundation of decision analysis and economic behavior from the realm bivalent logic to the realm fuz

Mathematical Game Theory and Applications 封面

Mathematical Game Theory and Applications

作者:Vladimir Mazalov

An authoritative and quantitative approach to modern game theory with applications from diverse areas including economics, political science, military science, and finance. Explores areas which are not covered in current game theory texts, including a thorough examination of zero-sum game; Provides introductory material to game theory, including bargaining, parlour games, sport, networking games and dynamic games; Explores Bargaining models, discussing new result such as resource distributions,

Database Systems 封面

Database Systems

作者:Elvis C. Foster, Shripad Godbole

Database Systems: A Pragmatic Approach provides a comprehensive, yet concise introduction to database systems. It discusses the database as an essential component of a software system, as well as a valuable, mission critical corporate resource. The book is based on lecture notes that have been tested and proven over several years, with outstanding results. It also exemplifies mastery of the technique of combining and balancing theory with practice, to give students their best chance at success.

Practical Data Science Cookbook 封面

Practical Data Science Cookbook

作者:Abhijit Dasgupta, Benjamin Bengfort, Sean Patrick Murphy, Tony Ojeda

Starting with the basics, this book will cover how to set up your numerical programming environment, introduce you to the data science pipeline (an iterative process by which data science projects are completed), and guide you through several data projects in a step-by-step format. By sequentially working through the steps in each chapter, you will quickly familiarize yourself with the process and learn how to apply it to a variety of situations with examples in the two most popular programming

Information Theory and Coding by Example 封面

Information Theory and Coding by Example

作者:Mark Kelbert, Yuri Suhov

This fundamental monograph introduces both the probabilistic and algebraic aspects of information theory and coding. It has evolved from the authors' years of experience teaching at the undergraduate level, including several Cambridge Maths Tripos courses. The book provides relevant background material, a wide range of worked examples and clear solutions to problems from real exam papers. It is a valuable teaching aid for undergraduate and graduate students, or for researchers and engineers who

Doing Data Science 封面

Doing Data Science

作者:Cathy O'Neil, Rachel Schutt

Now that people are aware that data can make the difference in an election or a business model, data science as an occupation is gaining ground. But how can you get started working in a wide-ranging, interdisciplinary field that's so clouded in hype? This insightful book, based on Columbia University's Introduction to Data Science class, tells you what you need to know. In many of these chapter-long lectures, data scientists from companies such as Google, Microsoft, and eBay share new algorithms

Theory of Fun for Game Design, 2nd Edition 封面

Theory of Fun for Game Design, 2nd Edition

作者:Raph Koster

Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it's the most vital element in any game. Why do some games become boring quickly, while others remain fun for years? How do games serve as fundamental and powerful lear

Game Theory in Wireless and Communication Networks 封面

Game Theory in Wireless and Communication Networks

作者:Are Hjørungnes, Dusit Niyato, Walid Saad, Zhu Han

This unified treatment of game theory focuses on finding state-of-the-art solutions to issues surrounding the next generation of wireless and communications networks. Future networks will rely on autonomous and distributed architectures to improve the efficiency and flexibility of mobile applications, and game theory provides the ideal framework for designing efficient and robust distributed algorithms. This book enables readers to develop a solid understanding of game theory, its applications a

Software Engineering Design: Theory and Practice 封面

Software Engineering Design: Theory and Practice

作者:Carlos Otero

Taking a learn-by-doing approach, Software Engineering Design: Theory and Practice uses examples, review questions, chapter exercises, and case study assignments to provide students and practitioners with the understanding required to design complex software systems. Explaining the concepts that are immediately relevant to software designers, it begins with a review of software design fundamentals. The text presents a formal top-down design process that consists of several design activities with

Seven Databases in Seven Weeks 封面

Seven Databases in Seven Weeks

作者:Eric Redmond, Jim R. Wilson

Data is getting bigger and more complex by the day, and so are the choices in handling that data. As a modern application developer you need to understand the emerging field of data management, both RDBMS and NoSQL. Seven Databases in Seven Weeks takes you on a tour of some of the hottest open source databases today. In the tradition of Bruce A. Tate's Seven Languages in Seven Weeks, this book goes beyond your basic tutorial to explore the essential concepts at the core each technology. Redis, N

· · · · · · · · · · · · · · 第 1 页 · · · · · · · · · · · · · ·