标签:Programming

Introduction to Scilab 封面

Introduction to Scilab

作者:Sandeep Nagar

Familiarize yourself with Scilab using this concise, practical tutorial that is focused on writing code to learn concepts. Starting from the basics, this book covers array-based computing, plotting, and working with files in Scilab. Introduction to Scilab is useful for industry engineers, researchers, and students who are looking for open-source solutions for numerical computation. In this book you will learn by doing, avoiding technical jargon, which makes the concepts easy to learn. Fir

Deploying iPads in the Classroom 封面

Deploying iPads in the Classroom

作者:Guy Hart-Davis

Master the skills and knowledge to plan and execute a deployment of iPads that will suit your school and your classroom. This book helps you evaluate your various options for deploying iPads―from configuring the tablets manually, through using Apple Configurator for imaging tablets, to subscribing to the heavy-duty Apple School Manager web service―and then shows you how to put your chosen approach into practice. Step-by-step instructions and practical examples walk you through the key questions

Software Testing Automation Tips 封面

Software Testing Automation Tips

作者:Gennadiy Alpaev

Quickly access 50 tips for software test engineers using automated methods. The tips point to practices that save time and increase the accuracy and reliability of automated test techniques. Techniques that play well during demos of testing tools often are not the optimal techniques to apply on a running project. This book highlights those differences, helping you apply techniques that are repeatable and callable in professionally run software development projects. Emphasis is placed on creating

Embedded Systems Architecture for Agile Development 封面

Embedded Systems Architecture for Agile Development

作者:Mohsen Mirtalebi

Utilize a new layers-based development model for embedded systems using Agile techniques for software architecture and management. Firmware is comprised of both hardware and software, but the applicability of Agile in embedded systems development is new. This book provides a step-by-step process showing how this is possible. The book details how the moving parts in embedded systems development affect one another and shows how to properly use both engineering tools and new tools and method

Beginning Visual Studio for Mac 封面

Beginning Visual Studio for Mac

作者:Alessandro Del Sole

Quickly learn how to get the most out of the Visual Studio for Mac integrated development environment (IDE). Microsoft has invested heavily to deliver their very best development tools and platforms to other operating systems. Visual Studio for Mac is a powerful developer tool that reinforces Microsoft’s “mobile-first”, “cloud-first”, and “any developer, any platform, any device” strategy. With the author's guided expertise and extensive code samples, you will understand how to leverage the mos

Learning FPGAs 封面

Learning FPGAs

作者:Justin Rajewski

Learn how to design digital circuits with FPGAs (field-programmable gate arrays), the devices that reconfigure themselves to become the very hardware circuits you set out to program. With this practical guide, author Justin Rajewski shows you hands-on how to create FPGA projects, whether you’re a programmer, engineer, product designer, or maker. You’ll quickly go from the basics to designing your own processor. Designing digital circuits used to be a long and costly endeavor that only big compan

Pro Functional PHP Programming 封面

Pro Functional PHP Programming

作者:Rob Aley

Bring the power of functional programming to your PHP applications. From performance optimizations to concurrency, improved testability to code brevity, functional programming has a host of benefits when compared to traditional imperative programming. Part one of Pro Functional PHP Programming takes you through the basics of functional programming, outlining the key concepts and how they translate into standard PHP functions and code. Part two takes this theory and shows you the strategies for i

Beginning Spring Boot 2 封面

Beginning Spring Boot 2

作者:K. Siva Prasad Reddy

Learn Spring Boot and how to build Java-based enterprise, web, and microservice applications with it. In this book, you'll see how to work with relational and NoSQL databases, build your first microservice, enterprise, or web application, and enhance that application with REST APIs. You'll also learn how to build reactive web applications using Spring Boot along with Spring Web Reactive. Then you’ll secure your Spring Boot-created application or service before testing and deploying it. After re

Introducing Elixir, 2nd Edition 封面

Introducing Elixir, 2nd Edition

作者:J. David Eisenberg, Simon St. Laurent

Smooth, powerful, and small, Elixir is an excellent language for learning functional programming, and with this hands-on introduction, you’ll discover just how powerful Elixir can be. Authors Simon St. Laurent and J. David Eisenberg show you how Elixir combines the robust functional programming of Erlang with an approach that looks more like Ruby, and includes powerful macro features for metaprogramming. Updated to cover Elixir 1.4, the second edition of this practical book helps you write simpl

Docker Management Design Patterns 封面

Docker Management Design Patterns

作者:Deepak Vohra

Master every aspect of orchestrating/managing Docker including creating a Swarm, creating services, using mounts, scheduling, scaling, resource management, rolling updates, load balancing, high availability, logging and monitoring, using multiple zones, and networking. This book also discusses the managed services for Docker Swarm: Docker for AWS and Docker Cloud Swarm mode. Docker Management Design Patterns explains how to use Docker Swarm mode with Docker Engine to create a distributed Docke

Mobile Game Development with Unity 封面

Mobile Game Development with Unity

作者:Jon Manning, Paris Buttfield-Addison

Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity’s features with specific, project-oriented guidance on how to use them in real game situations. Over the course of this book, you’ll learn hands-on how to

Mastering Zoho CRM 封面

Mastering Zoho CRM

作者:Ali Shabdar

Teaches you to use Zoho CRM effectively to benefit your business. This book takes you through a number of real-life scenarios and teaches you how to use Zoho CRM to create solutions for your business, with no technical background needed and with little to no coding required. Sound too good to be true? Technology makes our lives easier and there are a large number of resources on offer to help with various tasks, including managing business information. With all the tools, apps, and services to c

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