标签:3D Graphics

Learning C# Programming with Unity 3D 封面

Learning C# Programming with Unity 3D

作者:Alex Okita

Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make a game in Unity3D. After reading this book, you will be armed with the knowledge required to feel confident in learning more. You’ll have what it takes to at least look at code without your head spinning. Writing a ma

Learning Three.js: The JavaScript 3D Library for WebGL, Second Edition 封面

Learning Three.js: The JavaScript 3D Library for WebGL, Second Edition

作者:Jos Dirksen

Modern browsers support WebGL, which makes it possible to create 3D graphics in a browser without having to use plugins such as Flash and Java. Programming WebGL, however, is difficult, complex, and very difficult to debug. With Three.js, it is possible to create stunning 3D graphics in an intuitive manner using JavaScript, without the need to know the details of WebGL. Learning Three.js – the JavaScript 3D Library for WebGL, Second Edition, is a practical, example-rich book that will help you l

GPU Pro 6 封面

GPU Pro 6

作者:Wolfgang Engel

The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike. Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro6: Advanced Rendering Techniques assembles a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. It inc

Cartoon Character Animation with Maya 封面

Cartoon Character Animation with Maya

作者:Keith Osborn

Have you ever wanted to try your hand at cartoony computer animation? Then look no further… Cartoon Character Animation with Maya will help you create just that, guiding you through every step of the process including how to incorporate multiple limbs, smears, motion lines and staggers seamlessly into your animation. From planning to posing to polish, you'll learn how to make the most of breakdowns, take the terror out of tangent types and overcome the oft-feared graph editor. Each chapter inclu

Introducing Autodesk Maya 2016 封面

Introducing Autodesk Maya 2016

作者:Dariush Derakhshani

Start modeling right away with this hands-on guide to learning Autodesk Maya 2016 Introducing Autodesk Maya 2016 is the official guide to the most popular and complex 3D application on the market. Building from the ground up, this book combines straightforward text with practical examples that make it easy to absorb the basics and start designing and animating your own digital models and scenes. The tutorials offer realistic challenges and clear explanations, laid out in fun, step-by-step lesson

Blender 3D Cookbook 封面

Blender 3D Cookbook

作者:Enrico Valenza

This book is mainly aimed at professionals who already have strong 3D CGI experience using commercial packages and have now decided to try Blender. If you are looking for something more complex and in-depth than the beginner s tutorials on the Web, this book is for you. It's also aimed at intermediate Blender users who want to develop their skills with the software.

Programming 3D Applications with HTML5 and WebGL 封面

Programming 3D Applications with HTML5 and WebGL

作者:Tony Parisi

Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL—the emerging web graphics standard. With this book, you’ll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers. In two parts—Foundations and Application Development Techniques—author Tony Parisi provides a thorough grounding in theo

Essential Skills for 3D Modeling, Rendering, and Animation 封面

Essential Skills for 3D Modeling, Rendering, and Animation

作者:Nicholas Bernhardt Zeman

The Key to Fully Understanding the Basics of a 3D World Prominently used in games, movies, and on television, 3D graphics are tools of creation used to enhance how material and light come together to manipulate objects in 3D space. A game-changer written for the non-technical mind, Essential Skills for 3D Modeling, Rendering, and Animation examines the complexities of 3D computer-generated art, and outlines the basics of how things work and are used in 3D. This text describes the three cornersto

WebGL Hotshot 封面

WebGL Hotshot

作者:Mitch Williams

This book presents many popular applications for the Web including examples of deploying 3D applications such as building interactive products for e-commerce, extending social media, visualizing big data, and more. It helps you master how to instantly create and deploy Web3D content, demonstrating a variety of common and unique web applications and exploring the artistic features of 3D. It is ideal for current web developers or those looking for a starting point to learn about 3D graphics techno

SketchUp 2014 for Architectural Visualization, 2nd Edition 封面

SketchUp 2014 for Architectural Visualization, 2nd Edition

作者:Robin de Jongh, Thomas Bleicher

SketchUp is an amazing and remarkably powerful 3D modeling software used by millions of architects, visualizers, and drafters across the globe. It allows you to create animated 3D drawings and photorealistic renderings that approximate real-life objects easily. This book is the perfect introduction to SketchUp 2014. It will help you to get started quickly and efficiently to produce and present commercial quality photorealistic or artistic outputs of your designs. It will teach you how to plan an

Practical Maya Programming with Python 封面

Practical Maya Programming with Python

作者:Robert Galanakis

Autodesk Maya is a 3D computer graphics software. It offers a vast and flexible set of features utilizing Python. It is not difficult to get started using Python in Autodesk Maya, but it can be difficult to go from writing procedural, MEL-inspired tools to building the powerful yet simple systems that Python promises. Practical Maya Programming with Python will help you master both Python and Maya. With thorough explanations, illustrative examples, and complete sample projects, you will learn ho

Lightning Fast Animation in Element 3D 封面

Lightning Fast Animation in Element 3D

作者:Ty Audronis

Element 3D is a plugin for Adobe After Effects, used to create basic, yet stunning 3D visual effects. Some may find 3D to be tricky and downright complex. Element 3D allows actual 3D models to be created from scratch or exported to Adobe After Effects, and rendered and composited at a high level of quality and impressive speed. This practical guide will lift the veil of mystery around 3D animation. It will teach you everything from modeling, preparing, and exporting from various 3D programs to m

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